Design
Game Design My game design work consists of meeting with various team members to bring a consistent, coherent and ultimately fun vision to an end-game. My job on these projects consisted of extensive documentation, down to the smallest details not only in gameplay, but in full application function (such as menus and credits). Where necessary, I provided diagrams and code snippets to illustrate my vision. Additionally, through development, I have been responsible for communicating with various departments as necessary to answer questions or alter design as we receive feedback. Lead Design Work: Congo Jam (Studio IL, iPhone) – A Simon-style memory game utilizing music and the multi-tap interfaceof the iPhone. Polaria Chronicles: Twin Cannons (Studio IL, iPhone) – A fast-paced action game using tower defense elements. (In Production) Super Spin the Bottle Extreme (Studio IL, iPhone) – A 2-in-1 game based around motion controls for the iPhone. Includes a spin the bottle game and a game called “Shake it Up” where you shake the iPhone as fast as possible to shoot off a world-beating geyser of soda. EarthRush (CGTalk, iPhone) – In production currently. A side-scrolling action shooter with tower defense elements, amazing art and surprising depth. Additional Design Work: Afterworld (Javaground, Mobile Java Platforms) – Responsible for level design and scripting on the Afterworld video game. Published by Sony Interactive. Strike Force Psi (Starlit Sky Games, XBox Live Marketplace) – Consulted on design. Lady Samurai (Digital Mechanics, XBox 360) – Responsible for full design duties on this unreleased title in conjunction with Fastlane Films. |
World Design For these projects, I was responsible for working with a team or a single other person to take an idea from a brief description or full summary into a full-blown document containing Manga/Comic Books: Brand Name (Studio IL) Child of War (Studio IL) ChronoCrash! (Studio IL) Makata Saga (Studio IL) Adomant (Studio IL)* Video Games: Polaria Chronicles: Steam Jetz (Starlit Sky Games) Unnamed Children’s Project (Studio IL) Lady Samurai: City of Angels (Fastlane Films)
|